Q3
Official Worksheets and Parts
Changes Being Worked On
Issues with Parts and Worksheets
High Priority, by Worksheet
- The way we learn structural features isn't very fun
- There needs to be a game/exercise that demonstrates how SF generate norms
Lower Priority, by Worksheet
- Adding spatial and embodied feedback SF's to cheat sheet + pretext unclear
- Give Serge access to cheat sheet to fix the bits where the empty sheet is less explicit than the example sheet
- High School Christmas
- Think about 2 player version
- Does it make sense to do meaningless times instead of sharing circle?
New Materials
Q1
?
For later
- π Step 1: Recall an "emotional situation"
- π Step 3: Explore the π³ Personal Value
- π Step 2: Identify Outcomes and Expectations
- red - this is a new approach and should be run past experts / tested in a low stakes env
- yellow - no longer a new approach. we can use this in our real work but we are monitoring outcomes carefully
- green - time has told us this works well and no need to monitor outcomes carefully
- Five Whys?
π Step 2: Identify Outcomes and Expectations
- If your only goal was to get all of this to green, well tested, but not to ship anything or get anything done, howβd you do it differently?
- Ask values articulate people if they can do this.
- What experiments do you want to run, and do you have everything you need?
Turtles should help those adjacent to them find their dream team (the best people in the world to help with their question)
Best experts and subturtles in the world - finding your dream teams and getting in touch
- Books & Experts to Interview
- Which other eyes would improve this
- How can we make that happen right now
- Who whoβd be the best in the world
- Need any subturtles?
- What curious about
- How are you doing psychologically? Are you staying experimental and turtle-y?
- Do you have space and time to think about your question?
- Is a question no longer something your are lastingly curious about, and which you feel like pursuing day to day?
Hey, it's Nathan. Welcome to Human Systems 101 Sef-Study. In this first section, you'll learn our specific and rigorous definition of π³ Personal Values as well as how to separate them from fuzzy concepts, goals, and expectations. This is the foundation of values-based design. You won't be able to proceed without it. As a warning, this class teaches you skills. Getting good at them is going to be hard work. But as you saw in the kickoff, it's worth it. See you in the dojo!
Check your progress as you go: [approx. 3hrs]
What do you mean by "value/values"?
People have deeply different ideas about the words "value" and "values". Before going deeper into the Human Systems design method, you'll need clear definitions. Outline your current understandings so you can ask the right questions later. It's ok to have multiple and/or contradictory ideas. Even if you just have a vague notion, it's useful to write it down!
Brain-dump/stream of consciousness: What does "value" mean? What does "values" mean?
Hint: you may have lots of concepts about values: corporate values, money and expensive things, moral virtue, etc... Write down everything that comes to mind.