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- There needs to be a game/exercise that demonstrates how SF generate norms
- NORM GENERATION GAME - more like OOC, experientially seeing how stuff changes.
- Relate this to hard steps? Look at value + hard step, then see about where that hard step would be easier or harder?
Synthesis of Part 1 + 2
Level 3 - Structural Features, Part 1
Level 3 - Structural Features, Part 2
Level 3 - Structural Features (WIP)Level 3 - Structural Features (WIP2)Level 3 Prep - Field Trip Structural Features