To use the Human Systems Redesign Method, you must start with two things: (1) a social process you want to redesign, and (2) a suppressed value in the current design. For instance you could redesign...
- [Facebook New Feed] around the suppressed value of [open-minded political debate]
- [family dinners] around the suppressed value of [free expression of feelings and desires]
- [classroom workgroups] around the suppressed value of [learner self-direction]
Before you work with us, it helps to make a list of several potential projects. You can use the "Examples of Social Processes" chart below to think of things you'd like to redesign, and come up with a suppressed value for each. (For more on finding suppressed values, See 🚧 Team Values Articulation 🦺 or What the Hell are Values?, Part 1)
Social Systems You Could Redesign
A social process is something a group of people do that can be described as a game: composed of roles, rules, and steps, where it goes roughly the same way every time.
Room-scale
Group practices party formats, bars, clubs, debate structures, group therapy or support practices, church meetings, improv scores
Family & shared living family dinner, chores, partnership expectations, parent-child time
Rituals daily practices, weddings, funerals, coming of age, new team members, trials
Org-scale
Organizational policies promotions reviews, project planning meetings, budget allocation, stand-ups, reporting structures
Workplaces team checkins, lunches, group physical activities
Schools grading, classroom exercises, teamwork structures, credentialing practices
Society-scale
Political institutions voting, unemployment centers, court procedures, legislative decision-making, licensing practices, prisons and rehabilitation centers, city volunteering, online governance
Social apps news feeds, matchmaking apps, online social spaces, chatrooms, onboarding flows, community reviews, work tracking, asynchronous sharing, scheduling, marketplaces
Examples of Suppressed Values
See 🚧 Team Values Articulation 🦺 or What the Hell are Values?, Part 1.